- Don’t post your work online.
I made this mistake, and I see many others make this mistake. If you want to send your work out to agents and traditional publishers, don’t…
This pioneering collection of previously unpublished articles on lesbian, gay, bisexual, and transgender language combines queer theory and feminist theory with the latest thinking on language and gender. The book expands the field well beyond the study of “gay slang” to consider gay dialects (such as Polari in England), early modern discourse on gay practices, and late twentieth-century descriptions of homosexuality. These essays examine the conversational patterns of queer speakers in a wide variety of settings, from women’s friendship groups to university rap groups and electronic mail postings.
Taking a global—rather than regional—approach, the contributors herein study the language usage of sexually liminal communities in a variety of linguistic and cultural contexts, such as lesbian speakers of American Sign Language, Japanese gay male couples, Hindi-speaking hijras (eunuchs) in North India, Hausa-speaking 'yan daudu (feminine men) in Nigeria, and French and Yiddish gay groups. The most accessible and diverse collection of its kind, Queerly Phrased: Language, Gender, and Sexuality sets a new standard in the study of language’s impact on the construction of sexuality.
Yeah, but guys, can you imagine Remus Lupin going on a premiere of Les Mis in London (1985) because he loved the book and decided to finally go out and have a bit of fun and then hearing “Empty chairs at empty tables”? Because I just did and I am not okay.
"Oh my friends, my friends forgive me
That I live and you are gone.”
I submitted this character chart a while ago, but it has come to my attention that I deleted it from my Google Drive where it was accessible! Since making it public to the entire Internet I’ve also made a few changes, so this is a new version anyway. But yeah. I figured I’d share my extremely long (twelve pages, to be exact) but incredibly detailed character development chart! :D
Thank you for sharing this if you decide to post! (:
but have you considered:
- strong females who don’t denounce femininity or being girly
- strong females who are “like every other girl” bc why the hell not girls are rad
- strong females who tear down the culture of girls hating on other girls
- strong females who are proud to be feminists
- strong females who support and acknowledge trans women
- strong females who understand that being strong isn’t synonymous with manly or with “acting like a man”
~prepares for long trip by renewing all my library books so they don’t expire while I’m gone~
So hey, I’m leaving tomorrow for Germany/England. Queued up some stuff to keep the blog going while I’m gone. Will be back with a full report on DWJcon (or “A Fantastic Legacy” as it’s properly called”) when I get back!
Originally inspired by this post. Do check out missolivialouise for more Solarpunk goodness.
This is by no means a definitive or complete list. These are just some thoughts I’ve jotted down after mulling over the idea of Solarpunk for the past few days. This is my own vision for Solarpunk, inspired by the visions of others, so YMMV. Feel free to build upon these ideas, discard them, or adapt them for your own purposes. :)
- Art Nouveau, especially in the tradition of Alphonse Mucha’s illustration work
- Turn of the century look, combining aspects of Victorian, Edwardian, through the 1920’s or so
- Green, clean energy sources
- Sustainable living
- Artisans, craftspeople, and educators held in high regard
- Everything is hand-crafted vs. mass produced
- Brighter, lighter color palette: soft natural tones, pastels, warm, muted metallics
- Even utilitarian items are designed to be beautiful whenever possible
- Solar, wind, hydroelectric, and other sustainable ‘green’ energy sources, solar being the most prevalent.
- Solar panels incorporated into building rooftops, covered walkways, roads, vehicles— even wearable/portable items like clothing, jewelry, and parasols.
- Stained glass windows that are actually solar panels
- Level of technology comparable to modern day or even slightly advanced. Cellular phones, computers, medical equipment, etc.
- High level of connectivity/communication
- Bicycles (old-fashioned single speed with fenders and baskets probably) very popular
- Cities designed with covered pedestrian walkways and shelters (with solar roofs, of course)
- Roads with embedded solar panels
- Cable cars, solar light rail trains, and other mass public transit is quiet, clean, and efficient
- Automobiles less popular, but the ones that exist would be more like early 20th century models with an art nouveau look, and solar electric powered— probably drawing power from the road grids and/or covered parking lots.
- In cities with canals, light watercraft and small boats might be popular.
- Surprising lack of airships for a ‘punk setting? Maybe solar sails, a la Treasure Planet, could be utilized in aircraft. Probably not as many zeppelin/dirigible/hot air balloon type crafts, however.
- Probably not much of the world is livable anymore, due to natural or human-made disasters/pollution. Could be fallout from a Steam/Diesel/Cyber/WhateverPunk era, or just natural progression of our own current reality.
- Remaining viable areas and resources are carefully maintained and utilized
- General push for more green, clean, sustainable lifestyles— eliminating dependence on fossil fuels, using only recyclable and sustainable materials (less use of plastic and wood, paper made from plants other than trees, etc)
- Solarpunk cities may be working towards returning the earth to a more natural, pristine state— aside from the fact that there are people and cities living on it, but those people and cities are trying for more environmental harmony
- Air, water, and soil quality may have suffered from previous era’s pollution, but Solarpunk tech would be working to ‘scrub’ them
- Quite possibly a world in which polar ice caps have melted, seas have risen, and dry land is drastically limited. In this way, Solarpunk could coexist neatly with a Hydropunk setting (think Waterworld).
- Minerals, metals, precious stones may have to be mined underwater in Solar/Hydro scenario.
- Trees probably not used as much for wood/paper/fuel, as they are necessary for oxygen and are cultivated for that purpose. Any wood used in crafting is probably salvaged from underwater or trees that die of natural causes.
- Rooftop gardens and plentiful greenhouses in cities
- Trees and plants encouraged to grow within cities, even if buildings have to be shifted/adapted to accommodate them
- Animals raised solely for meat/dairy less common now, as there is not enough land/food resources to sustain them. Fiber animals such as goats, sheep, llama, alpaca more likely. Goat milk probably more popular for dairy products (although sheep cheese is good, too). Meat and leather probably not as popular in general, but sources would come from the same fiber/dairy animals.
- Poultry may still be kept, but in smaller flocks, probably more like pets who also give you eggs (and can be cooked up when they get too old). Feathers used in decoration, bedding, cold weather clothing insulation, etc. Animal waste products, eggshells, and bones used in fertilizer for gardens; nothing is wasted.
- Small farms, if any. Most households grow their own produce in gardens, keep a few fiber animals and/or poultry. Anything they can’t produce on their own, they can trade with their neighbors. Communities may organize in this manner to make sure there is a good variety/quantity of fruits/vegetables/grains and animal products to go around.
- Presumably a socialist society with some capitalism. Citizens are guaranteed that their basic needs are met to a certain degree as long as the community prospers. Food, clean water, medical care, housing is considered basic human right.
- Citizens can earn some type of income (currency, credits, barter tokens, however you want to work it) by performing various necessary jobs in community. Undesirable service jobs actually pay decent living wage.
- Hours devoted to work labor are limited per person, allowing for more time to pursue hobbies, art, crafts, education, other self-enriching activities, and leisure. People working less means there’s more work to go around. No ‘busywork’ created just to make people feel they need to be doing some sort of drudgery in order to be considered valuable members of society.
- Most citizens are expected to contribute to the community in some way, but not necessarily on an individual basis. Families and small communities keep gardens, livestock, produce a certain quota of useful craft items, etc.
- Teachers are abundant and respected, classes are kept small and intimate.
- Children/young teens of a certain age spend part of their time learning to work with the solar technology that powers their communities.
- Internships and apprenticeships mandatory for children of a certain age, probably young teens, to round out secondary education. Learning crafts, arts, agriculture, and technology is encouraged, but students can more or less choose their own career paths based on aptitude and interests.
- Focus on sciences and arts, though of course a well-rounded education is considered ideal
- Again with the art nouveau/Mucha inspired looks
- Some carryover from Steam- and other ‘punk eras, with Victorian/Edwardian-inspired fashion elements. Vests and corsets may still be popular staples.
- Moving into the early 20th century-inspired fashion as well, up through 1920’s or so; “Flapper” couture, sleek suits
- Parasols and broad sun hats very popular items as they protect from harmful UV radiation, but also allow for more surfaces for solar panels. You can plug your phone into your parasol to charge it, neat!
- Less constricting, more loose, flowing fashions. Toga-like dresses and tops, billowy loose ‘harem’ or balloon pants. Fluttery skirts and sleeves of every length.
- Sheer, soft, and shimmery fabrics popular. Plush velvets and soft wools for cold weather; airy silks, cottons, and linens for warm weather. Fabrics come from sustainable fiber animals, cultivated silk insects (moth larvae, spiders, etc), and plants. Not as much demand for synthetics.
- Metallic accents popular. “Warmer” metals like gold and bronze, maybe even pewter rather than silver.
- Delicate lacework, crochet, knits, and metal filigrees
- Shiny beads of glass, precious stones, or metal worn in hair, on jewelry. Anything that catches light and sparkles is good.
- Solar technology worked into hair ornaments and jewelry as well as the clothing.
- Soft earth tones, pastels, muted metallics most popular color palettes
- Floral and paisley patterns, pinstripes
- Everything is handmade. Even the poorest citizen can get clothing, though they may have to make it themselves or be gifted secondhand items. Status is reflected by which tailors, clothing designers, jewelry crafters, etc you can afford. (Not so different from current society.)
- Fashions are less gender-specific. Men can wear flowing gowns and jewelry, women can wear trousers and vests, etc; many outfits blend aspects of feminine and masculine, no big deal.
- Footwear ranges from Victorian-style boots and heeled shoes to stripy gladiator sandals, depending on season and what outfit it complements.
- Leather-working done more with thinner leathers like goat, and more as accents or accessories. Shoes and boots, sure, but not usually full leather jackets or corsets.
- Independent boutiques popular for showcasing famous designers, but open markets more popular for day-to-day shopping.
- Nothing is mass-produced so items are more unique, even if they follow a certain design aesthetic or pattern.
- Textiles may be machine woven, but in much smaller batches. Many textiles may be hand-woven, knitted, crocheted, felted, etc.
- Jewelry and hair ornaments are very popular items and often have solar tech worked into them. Practical as well as beautiful!
- Furniture and other items not made with wood so much, as trees are not a swiftly renewable resource. Wicker and metal more likely materials for furniture.
- Hemp and other such plants used for making paper.
- Artistic expression in all forms is encouraged, but as space and resources/materials may be limited, art that serves a practical purpose is especially prized. Similarly, everyday necessary objects are prized for having a pleasing appearance.
I would love to see novels, short stories, comics, illustrations, role-playing games, and other creations in this setting. I haven’t even touched on the government, societal attitudes, etc. There’s so much room for exploration in this world. I feel a lot of potential and inspiration percolating around in me, sparked by the idea of Solarpunk. It would be lovely to collect some of the wonderful creations people put out on the internet and make an anthology of sorts.
I may add to these lists in the future. I’m always bubbling with more ideas. :3
This is a really excellent list! My only, and very small, caveat being the single speed bicycles. As someone who buses.bikes to get everywhere, single speed bikes are no good! In addition to bike baskets though, nice bike panniers are excellent too, because they come off and can be carried.
And my one personal addition might be microfactories! One example that immediately pops to mind are the Momiji Manju of Miyajima, Japan! You can’t really tell from that video, but both the machines that produce, and the shops that sell, are all inside of old fashioned tradition style Japanese buildings! You can watch the machines through a glass window, and go buy fresh and warm manju next door! Not all of the manju are sold on the island, many boxes are sent around the country, usually to train stations, and sometimes supermarkets. So it is technically still mass production, just not on such a monolithic scale as we have in the U.S! Mass production on a massive scale really takes out any sense of specialty, but this way you can still have ‘local specialties’ that are shared in other regions to a certain degree.
omg the solarpunk queen reblogged me eeeeeee! \o/
Good points! I love the idea of microfactories— which would of course be community-run and solar-powered.
And you’re absolutely right, if the cityscapes have any incline to their streets/bike paths at all, multiple speeds on bicycles would be a necessity. I was thinking more from a visual standpoint than practical, but I’m sure you could have those charmingly old-fashioned looking bikes with multiple gears as well. :)
May I point you all toward Zahrah the Windseeker by Nnedi Okorafor? It isn’t exactly everything on this list, but it has the same general feel I think you’re going for. And it’s a world where computers literally grow on trees.
Ok here is a compilation of all the software and useful tools I’ve come across whilst writing. Some of them I’ve reviewed on here already, more coming soon.
Got an idea? Well get planning! Here’s some useful outlining, brainstorming and mind- mapping software:
- Tree Sheets
- Visual Understanding Environment (VUE)
- Oak Outliner
- Work Flowy
- The Outliner of Giants
Just want to get writing? You want a word processor:
- Google Docs
- Microsoft Word
- My Writing Spot
- Open Office
Making notes? Here you go:
Timelines giving you a headache? Try these:
Now perhaps you want to organise those notes. Got a lot of research? Character sheets? Images? Well here’s some tools to keep all that together:
Are you easily distracted? The following tools will keep you on track:
Even more productivity tools to help keep you focussed on your task:
- Cold Turkey
- Productivity Owl
- Simple Blocker
- Strict Workflow
- Time Doctor
- Waste No Time
- Website Blocker
So you’ve got something down? Need to edit?
All done? Perhaps you’d like some e-publishing tools:
- Mobipocket Creator
I’m feeling generous, have some more cool stuff:
Enjoy! I may update the list as I find more, or I’ll make a second list.